卡普空早期本地化:一人撑起游戏译制
IT之家 5 月 4 日消息,对于大多数人来说,谈及卡普空初创时期,大家或许不会第一时间想到 Takuya “Tom” Shiraiwa,但他曾是卡普空一人撑起整个本地化业务的核心人物,让整整一代玩家得以在全球范围内体验到卡普空的多款游戏。作为最早为公司街机及家用机游戏开拓英文本
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