DeepSeek V4 Pro 前端测试——天气卡片

工具: Claude Code api 来源: DeepSeek 开放平台官网 https://platform.deepseek.com 提示词: 以 iOS 18 的设计风格做一个带有动画效果的天气卡片,要求是使用 HTML、CSS 和基础 JavaScript,使用横板天气页面(拥有 4 个天...
DeepSeek V4 Pro 前端测试——天气卡片
DeepSeek V4 Pro 前端测试——天气卡片

工具: Claude Code
api 来源: DeepSeek 开放平台官网https://platform.deepseek.com

提示词:

以 iOS 18 的设计风格做一个带有动画效果的天气卡片,要求是使用 HTML、CSS 和基础 JavaScript,使用横板天气页面(拥有 4 个天气卡片 (晴天,大风,暴雨,暴雪))。应足够美观,实现一定的交互效果。

效果如下:

PixPin2026-04-2414-33-47
PixPin2026-04-2414-34-15
PixPin2026-04-2414-34-29
PixPin2026-04-2414-35-13
代码:

<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>天气</title>
<style>
  *, *::before, *::after { box-sizing: border-box; margin: 0; padding: 0; }

  @font-face {
    font-family: 'SF Pro';
    src: local('SF Pro Display'), local('SF Pro Text'), local('Helvetica Neue'), local('PingFang SC');
  }

  body {
    font-family: 'SF Pro', -apple-system, BlinkMacSystemFont, 'PingFang SC', 'Helvetica Neue', sans-serif;
    min-height: 100vh;
    display: flex;
    align-items: center;
    justify-content: center;
    background: #1c1c1e;
    overflow-x: hidden;
    -webkit-font-smoothing: antialiased;
    -moz-osx-font-smoothing: grayscale;
  }

  /* Dynamic background that changes based on selected card */
  .bg-layer {
    position: fixed;
    inset: 0;
    transition: background 1.2s cubic-bezier(0.25, 0.1, 0.25, 1);
    z-index: 0;
  }

  /* Frosted overlay for iOS depth effect */
  .frost-overlay {
    position: fixed;
    inset: 0;
    backdrop-filter: blur(80px) saturate(140%);
    -webkit-backdrop-filter: blur(80px) saturate(140%);
    z-index: 1;
    pointer-events: none;
  }

  .app-container {
    position: relative;
    z-index: 2;
    width: 100%;
    max-width: 960px;
    padding: 32px 24px;
  }

  /* Header */
  .header {
    display: flex;
    align-items: center;
    justify-content: space-between;
    margin-bottom: 28px;
    padding: 0 8px;
  }

  .header-location {
    display: flex;
    align-items: center;
    gap: 6px;
  }

  .location-icon {
    width: 20px;
    height: 20px;
    opacity: 0.8;
  }

  .location-text {
    font-size: 20px;
    font-weight: 600;
    color: #fff;
    letter-spacing: -0.3px;
  }

  .location-chevron {
    width: 14px;
    height: 14px;
    opacity: 0.6;
    margin-left: -2px;
  }

  .header-time {
    font-size: 15px;
    font-weight: 500;
    color: rgba(255,255,255,0.7);
    letter-spacing: -0.2px;
  }

  /* Cards row */
  .cards-row {
    display: flex;
    gap: 14px;
    overflow-x: auto;
    scroll-snap-type: x mandatory;
    scroll-behavior: smooth;
    padding: 8px 8px 16px;
    -webkit-overflow-scrolling: touch;
    scrollbar-width: none;
  }
  .cards-row::-webkit-scrollbar { display: none; }

  /* Individual card */
  .weather-card {
    flex: 1 0 0;
    min-width: 195px;
    max-width: 240px;
    border-radius: 28px;
    padding: 24px 20px 20px;
    cursor: pointer;
    position: relative;
    overflow: hidden;
    transition: all 0.55s cubic-bezier(0.22, 0.9, 0.36, 1);
    background: rgba(255,255,255,0.12);
    backdrop-filter: blur(24px) saturate(160%);
    -webkit-backdrop-filter: blur(24px) saturate(160%);
    border: 1px solid rgba(255,255,255,0.16);
    box-shadow:
      0 4px 24px rgba(0,0,0,0.12),
      0 1px 4px rgba(0,0,0,0.08),
      inset 0 1px 0 rgba(255,255,255,0.1);
    user-select: none;
    -webkit-tap-highlight-color: transparent;
    scroll-snap-align: start;
  }

  .weather-card:hover {
    transform: translateY(-6px);
    box-shadow:
      0 12px 40px rgba(0,0,0,0.22),
      0 2px 8px rgba(0,0,0,0.12),
      inset 0 1px 0 rgba(255,255,255,0.14);
    border-color: rgba(255,255,255,0.24);
  }

  .weather-card:active {
    transform: scale(0.97);
    transition: transform 0.2s cubic-bezier(0.22, 0.9, 0.36, 1);
  }

  .weather-card.expanded {
    flex: 2.5 0 0;
    max-width: 400px;
    min-width: 260px;
    background: rgba(255,255,255,0.16);
    border-color: rgba(255,255,255,0.28);
    box-shadow:
      0 16px 48px rgba(0,0,0,0.28),
      0 2px 8px rgba(0,0,0,0.14),
      inset 0 1px 0 rgba(255,255,255,0.16);
  }

  /* Canvas layer for weather animations */
  .card-canvas {
    position: absolute;
    top: 0;
    left: 0;
    width: 100%;
    height: 100%;
    pointer-events: none;
    z-index: 0;
    border-radius: 28px;
  }

  .card-content { position: relative; z-index: 1; }

  /* Weather icon area */
  .card-icon-row {
    display: flex;
    align-items: flex-start;
    justify-content: space-between;
    margin-bottom: 8px;
  }

  .weather-icon-wrap {
    width: 52px;
    height: 52px;
    border-radius: 16px;
    display: flex;
    align-items: center;
    justify-content: center;
    font-size: 28px;
    transition: transform 0.5s cubic-bezier(0.22, 0.9, 0.36, 1);
  }
  .weather-card:hover .weather-icon-wrap {
    transform: scale(1.08);
  }

  .card-label {
    font-size: 11px;
    font-weight: 600;
    text-transform: uppercase;
    letter-spacing: 1.2px;
    opacity: 0.5;
    color: #fff;
  }

  .card-temp {
    font-size: 48px;
    font-weight: 200;
    line-height: 1;
    letter-spacing: -2px;
    margin-bottom: 2px;
    color: #fff;
  }

  .card-desc {
    font-size: 15px;
    font-weight: 500;
    opacity: 0.75;
    margin-bottom: 16px;
    color: #fff;
    letter-spacing: -0.2px;
  }

  /* Detail rows (shown more in expanded) */
  .card-details {
    display: flex;
    flex-direction: column;
    gap: 8px;
    opacity: 0.55;
    transition: opacity 0.5s ease;
  }
  .weather-card.expanded .card-details { opacity: 0.85; }

  .detail-row {
    display: flex;
    align-items: center;
    gap: 8px;
    font-size: 13px;
    color: #fff;
    letter-spacing: -0.1px;
  }
  .detail-dot {
    width: 6px;
    height: 6px;
    border-radius: 50%;
    flex-shrink: 0;
  }
  .detail-value { font-weight: 600; margin-left: auto; }

  /* Hourly strip (expanded) */
  .hourly-strip {
    display: flex;
    gap: 10px;
    margin-top: 16px;
    padding-top: 14px;
    border-top: 1px solid rgba(255,255,255,0.1);
    opacity: 0;
    transform: translateY(8px);
    transition: all 0.45s cubic-bezier(0.22, 0.9, 0.36, 1);
    max-height: 0;
    overflow: hidden;
  }
  .weather-card.expanded .hourly-strip {
    opacity: 1;
    transform: translateY(0);
    max-height: 80px;
  }

  .hourly-item {
    display: flex;
    flex-direction: column;
    align-items: center;
    gap: 4px;
    font-size: 11px;
    color: rgba(255,255,255,0.7);
    flex: 1;
  }
  .hourly-icon { font-size: 18px; }
  .hourly-temp { font-weight: 600; color: #fff; }

  /* SVG icons */
  .icon-svg { width: 36px; height: 36px; }

  /* Responsive */
  @media (max-width: 860px) {
    .cards-row { gap: 10px; padding: 4px 4px 12px; }
    .weather-card { min-width: 150px; padding: 18px 14px 16px; border-radius: 22px; }
    .weather-card.expanded { min-width: 200px; max-width: 320px; }
    .card-temp { font-size: 36px; }
    .card-canvas { border-radius: 22px; }
    .header { margin-bottom: 16px; }
  }

  @media (max-width: 600px) {
    .cards-row {
      flex-wrap: wrap;
      gap: 10px;
    }
    .weather-card {
      flex: 1 0 calc(50% - 5px);
      min-width: 0;
      max-width: none;
    }
    .weather-card.expanded {
      flex: 1 0 100%;
      max-width: none;
    }
  }
</style>
</head>
<body>

<div class="bg-layer" id="bgLayer"></div>
<div class="frost-overlay"></div>

<div class="app-container">
  <div class="header">
    <div class="header-location">
      <svg class="location-icon" viewBox="0 0 24 24" fill="none" stroke="white" stroke-width="2.2" stroke-linecap="round">
        <path d="M12 2C8.13 2 5 5.13 5 9c0 5.25 7 13 7 13s7-7.75 7-13c0-3.87-3.13-7-7-7z"/>
        <circle cx="12" cy="9" r="2.5"/>
      </svg>
      <span class="location-text">北京</span>
      <svg class="location-chevron" viewBox="0 0 24 24" fill="none" stroke="white" stroke-width="2.5" stroke-linecap="round">
        <polyline points="6 9 12 15 18 9"/>
      </svg>
    </div>
    <span class="header-time" id="headerTime"></span>
  </div>

  <div class="cards-row" id="cardsRow">
    <!-- Cards injected by JS -->
  </div>
</div>

<script>
(function() {
  // ── Config ──────────────────────────────────────────────
  const weatherData = [
    {
      id: 'sunny',
      label: '晴天',
      icon: '☀️',
      temp: 28,
      desc: '晴朗无云',
      hi: 31, lo: 22,
      humidity: 35, wind: 8,
      uv: 6, aqi: 42,
      hourly: [
        { time: '现在', icon: '☀️', temp: 28 },
        { time: '14时', icon: '☀️', temp: 30 },
        { time: '16时', icon: '🌤️', temp: 29 },
        { time: '18时', icon: '🌤️', temp: 26 },
        { time: '20时', icon: '🌙', temp: 24 },
        { time: '22时', icon: '🌙', temp: 23 },
      ],
      gradient: 'linear-gradient(165deg, #4a90d9 0%, #63b8ff 25%, #87ceeb 50%, #f0c060 85%, #e8a840 100%)',
      accent: 'rgba(255,184,60,0.35)',
      dotColor: '#fbbf24',
    },
    {
      id: 'windy',
      label: '大风',
      icon: '💨',
      temp: 18,
      desc: '大风蓝色预警',
      hi: 22, lo: 14,
      humidity: 45, wind: 42,
      uv: 3, aqi: 28,
      hourly: [
        { time: '现在', icon: '💨', temp: 18 },
        { time: '14时', icon: '💨', temp: 20 },
        { time: '16时', icon: '🌬️', temp: 21 },
        { time: '18时', icon: '🌬️', temp: 19 },
        { time: '20时', icon: '🌙', temp: 16 },
        { time: '22时', icon: '🌙', temp: 15 },
      ],
      gradient: 'linear-gradient(165deg, #2d5f7c 0%, #3a7ca5 30%, #5699c0 60%, #7fb8d0 100%)',
      accent: 'rgba(150,210,240,0.3)',
      dotColor: '#7dd3fc',
    },
    {
      id: 'rain',
      label: '暴雨',
      icon: '🌧️',
      temp: 20,
      desc: '暴雨黄色预警',
      hi: 23, lo: 18,
      humidity: 92, wind: 28,
      uv: 1, aqi: 18,
      hourly: [
        { time: '现在', icon: '🌧️', temp: 20 },
        { time: '14时', icon: '⛈️', temp: 21 },
        { time: '16时', icon: '🌧️', temp: 22 },
        { time: '18时', icon: '🌧️', temp: 21 },
        { time: '20时', icon: '🌧️', temp: 20 },
        { time: '22时', icon: '🌙', temp: 19 },
      ],
      gradient: 'linear-gradient(165deg, #1a2a3a 0%, #2c4053 30%, #4a6278 60%, #6b8299 100%)',
      accent: 'rgba(130,170,200,0.3)',
      dotColor: '#94a3b8',
    },
    {
      id: 'snow',
      label: '暴雪',
      icon: '❄️',
      temp: -8,
      desc: '暴雪橙色预警',
      hi: -5, lo: -12,
      humidity: 78, wind: 35,
      uv: 1, aqi: 15,
      hourly: [
        { time: '现在', icon: '❄️', temp: -8 },
        { time: '14时', icon: '❄️', temp: -7 },
        { time: '16时', icon: '🌨️', temp: -9 },
        { time: '18时', icon: '🌨️', temp: -10 },
        { time: '20时', icon: '❄️', temp: -11 },
        { time: '22时', icon: '❄️', temp: -12 },
      ],
      gradient: 'linear-gradient(165deg, #8399ad 0%, #a8bfcf 25%, #c5d5e0 50%, #dce6ed 80%, #e8eef3 100%)',
      accent: 'rgba(220,235,250,0.4)',
      dotColor: '#e2e8f0',
    },
  ];

  const cardsRow = document.getElementById('cardsRow');
  const bgLayer = document.getElementById('bgLayer');
  const headerTime = document.getElementById('headerTime');

  // ── Update time ─────────────────────────────────────────
  function updateTime() {
    const now = new Date();
    headerTime.textContent = now.toLocaleTimeString('zh-CN', { hour: '2-digit', minute: '2-digit', hour12: false });
  }
  updateTime();
  setInterval(updateTime, 10000);

  // ── Set background ──────────────────────────────────────
  function setBackground(gradient) {
    bgLayer.style.background = gradient;
  }
  // Init with sunny
  setBackground(weatherData[0].gradient);

  // ── Card click expand logic ─────────────────────────────
  function handleCardClick(card, data) {
    const wasExpanded = card.classList.contains('expanded');
    // Collapse all
    document.querySelectorAll('.weather-card').forEach(c => c.classList.remove('expanded'));
    if (!wasExpanded) {
      card.classList.add('expanded');
      setBackground(data.gradient);
    } else {
      setBackground(weatherData[0].gradient);
    }
  }

  // ── Build cards ─────────────────────────────────────────
  weatherData.forEach((data, index) => {
    const card = document.createElement('div');
    card.className = 'weather-card';
    if (index === 0) card.classList.add('expanded');
    card.setAttribute('data-id', data.id);

    const detailsHTML = `
      <div class="detail-row">
        <span class="detail-dot" style="background:${data.dotColor}"></span> 湿度
        <span class="detail-value">${data.humidity}%</span>
      </div>
      <div class="detail-row">
        <span class="detail-dot" style="background:${data.dotColor}"></span> 风速
        <span class="detail-value">${data.wind} km/h</span>
      </div>
      <div class="detail-row">
        <span class="detail-dot" style="background:${data.dotColor}"></span> UV 指数
        <span class="detail-value">${data.uv}</span>
      </div>
      <div class="detail-row">
        <span class="detail-dot" style="background:${data.dotColor}"></span> 空气质量
        <span class="detail-value">${data.aqi} 优</span>
      </div>
    `;

    const hourlyHTML = data.hourly.map(h => `
      <div class="hourly-item">
        <span>${h.time}</span>
        <span class="hourly-icon">${h.icon}</span>
        <span class="hourly-temp">${h.temp}°</span>
      </div>
    `).join('');

    card.innerHTML = `
      <canvas class="card-canvas" id="canvas-${data.id}"></canvas>
      <div class="card-content">
        <div class="card-icon-row">
          <div class="weather-icon-wrap" style="background:${data.accent}">
            <span style="line-height:1">${data.icon}</span>
          </div>
          <span class="card-label">${data.label}</span>
        </div>
        <div class="card-temp">${data.temp}°</div>
        <div class="card-desc">${data.desc}</div>
        <div class="card-details">${detailsHTML}</div>
        <div class="hourly-strip">${hourlyHTML}</div>
      </div>
    `;

    card.addEventListener('click', () => handleCardClick(card, data));
    cardsRow.appendChild(card);
  });

  // ── Weather Animation Canvases ──────────────────────────
  function initCanvas(canvasId, type) {
    const canvas = document.getElementById(canvasId);
    if (!canvas) return;
    const ctx = canvas.getContext('2d');
    let particles = [];
    let animId;

    function resize() {
      const rect = canvas.parentElement.getBoundingClientRect();
      canvas.width = rect.width * devicePixelRatio;
      canvas.height = rect.height * devicePixelRatio;
      ctx.setTransform(1, 0, 0, 1, 0, 0);
      ctx.scale(devicePixelRatio, devicePixelRatio);
    }
    resize();
    const observer = new ResizeObserver(resize);
    observer.observe(canvas.parentElement);

    const W = () => canvas.width / devicePixelRatio;
    const H = () => canvas.height / devicePixelRatio;

    // ── Particle types ──────────────────────────────────
    function createSunRay() {
      const cx = W() * 0.35;
      const cy = H() * 0.32;
      const angle = Math.random() * Math.PI * 2;
      const dist = 18 + Math.random() * 22;
      return {
        x: cx + Math.cos(angle) * 18,
        y: cy + Math.sin(angle) * 18,
        targetX: cx + Math.cos(angle) * dist,
        targetY: cy + Math.sin(angle) * dist,
        progress: 0,
        speed: 0.008 + Math.random() * 0.015,
        alpha: 0.7 + Math.random() * 0.3,
        size: 1.2 + Math.random() * 1.8,
        life: 1,
        type: 'ray',
      };
    }

    function createWindLine() {
      return {
        x: -20,
        y: Math.random() * H(),
        length: 30 + Math.random() * 60,
        speed: 2.5 + Math.random() * 4,
        alpha: 0.15 + Math.random() * 0.25,
        thickness: 0.6 + Math.random() * 1.2,
        life: 1,
        type: 'wind',
      };
    }

    function createRaindrop() {
      return {
        x: Math.random() * W(),
        y: -10 - Math.random() * 60,
        speed: 8 + Math.random() * 14,
        length: 8 + Math.random() * 16,
        alpha: 0.25 + Math.random() * 0.35,
        thickness: 0.8 + Math.random() * 0.6,
        life: 1,
        type: 'rain',
        wind: 1.5 + Math.random() * 3,
      };
    }

    function createSnowflake() {
      const size = 1.5 + Math.random() * 3.5;
      return {
        x: Math.random() * W(),
        y: -10 - Math.random() * 20,
        size,
        speedY: 0.3 + Math.random() * 1.2,
        speedX: -0.3 + Math.random() * 0.6,
        wobble: Math.random() * Math.PI * 2,
        wobbleSpeed: 0.01 + Math.random() * 0.03,
        alpha: 0.5 + Math.random() * 0.5,
        life: 1,
        type: 'snow',
      };
    }

    // ── Init particles ──────────────────────────────────
    function initParticles() {
      particles = [];
      if (type === 'sunny') {
        for (let i = 0; i < 18; i++) particles.push(createSunRay());
      } else if (type === 'windy') {
        for (let i = 0; i < 12; i++) {
          const p = createWindLine();
          p.x = Math.random() * W();
          particles.push(p);
        }
      } else if (type === 'rain') {
        for (let i = 0; i < 50; i++) {
          const p = createRaindrop();
          p.y = Math.random() * H();
          particles.push(p);
        }
      } else if (type === 'snow') {
        for (let i = 0; i < 45; i++) {
          const p = createSnowflake();
          p.y = Math.random() * H();
          particles.push(p);
        }
      }
    }
    initParticles();

    // ── Draw functions ──────────────────────────────────
    function drawSun(cx, cy) {
      // Glow layers
      for (let i = 3; i >= 0; i--) {
        const r = 24 + i * 8;
        const grad = ctx.createRadialGradient(cx, cy, r * 0.3, cx, cy, r);
        grad.addColorStop(0, `rgba(255,220,140,${0.25 - i * 0.05})`);
        grad.addColorStop(0.5, `rgba(255,200,100,${0.12 - i * 0.03})`);
        grad.addColorStop(1, 'rgba(255,180,60,0)');
        ctx.fillStyle = grad;
        ctx.beginPath();
        ctx.arc(cx, cy, r, 0, Math.PI * 2);
        ctx.fill();
      }
      // Core
      const core = ctx.createRadialGradient(cx, cy, 0, cx, cy, 10);
      core.addColorStop(0, 'rgba(255,245,220,0.95)');
      core.addColorStop(1, 'rgba(255,200,100,0.6)');
      ctx.fillStyle = core;
      ctx.beginPath();
      ctx.arc(cx, cy, 10, 0, Math.PI * 2);
      ctx.fill();
    }

    function drawCloud(cx, cy, scale, alpha) {
      ctx.fillStyle = `rgba(255,255,255,${alpha})`;
      ctx.beginPath();
      const s = scale;
      ctx.arc(cx, cy, 10 * s, 0, Math.PI * 2);
      ctx.arc(cx + 9 * s, cy - 3 * s, 8 * s, 0, Math.PI * 2);
      ctx.arc(cx - 8 * s, cy - 1 * s, 7 * s, 0, Math.PI * 2);
      ctx.arc(cx + 16 * s, cy + 1 * s, 6 * s, 0, Math.PI * 2);
      ctx.arc(cx - 5 * s, cy + 4 * s, 5 * s, 0, Math.PI * 2);
      ctx.fill();
    }

    // ── Animate ─────────────────────────────────────────
    let frameCount = 0;
    function animate() {
      ctx.clearRect(0, 0, W(), H());
      frameCount++;

      const sunCx = W() * 0.35;
      const sunCy = H() * 0.32;

      if (type === 'sunny') {
        drawSun(sunCx, sunCy);
        // Draw rays
        particles.forEach(p => {
          p.progress += p.speed;
          if (p.progress >= 1) {
            // Reset ray
            const angle = Math.random() * Math.PI * 2;
            const dist = 18 + Math.random() * 22;
            p.x = sunCx + Math.cos(angle) * 14;
            p.y = sunCy + Math.sin(angle) * 14;
            p.targetX = sunCx + Math.cos(angle) * dist;
            p.targetY = sunCy + Math.sin(angle) * dist;
            p.progress = 0;
            p.alpha = 0.5 + Math.random() * 0.35;
          }
          const ease = Math.sin(p.progress * Math.PI * 0.5);
          const rx = p.x + (p.targetX - p.x) * ease;
          const ry = p.y + (p.targetY - p.y) * ease;
          const alpha = p.alpha * (1 - ease * 0.8);
          ctx.strokeStyle = `rgba(255,220,150,${alpha})`;
          ctx.lineWidth = p.size;
          ctx.lineCap = 'round';
          ctx.beginPath();
          ctx.moveTo(p.x, p.y);
          ctx.lineTo(rx, ry);
          ctx.stroke();
        });
        // Spawn new rays
        if (frameCount % 3 === 0 && particles.length < 24) {
          particles.push(createSunRay());
        }
        // Small clouds
        const t = Date.now() * 0.0002;
        drawCloud(W() * 0.68 + Math.sin(t) * 4, H() * 0.28, 0.5, 0.25);
        drawCloud(W() * 0.55 + Math.cos(t * 1.3) * 3, H() * 0.48, 0.4, 0.18);

      } else if (type === 'windy') {
        // Draw some curved wind lines
        particles.forEach(p => {
          p.x += p.speed;
          if (p.x > W() + 40) {
            p.x = -40;
            p.y = Math.random() * H();
            p.alpha = 0.15 + Math.random() * 0.25;
          }
          const midX = p.x - p.length * 0.4;
          const midY = p.y + Math.sin(p.x * 0.03 + frameCount * 0.02) * 15;
          ctx.strokeStyle = `rgba(200,225,255,${p.alpha})`;
          ctx.lineWidth = p.thickness;
          ctx.lineCap = 'round';
          ctx.beginPath();
          ctx.moveTo(p.x - p.length, p.y);
          ctx.quadraticCurveTo(midX, midY, p.x, p.y);
          ctx.stroke();

          // Tiny streak near end
          ctx.strokeStyle = `rgba(220,240,255,${p.alpha * 0.7})`;
          ctx.lineWidth = p.thickness * 0.5;
          ctx.beginPath();
          ctx.moveTo(p.x, p.y);
          ctx.lineTo(p.x - 6, p.y - 1);
          ctx.stroke();
        });
        if (frameCount % 8 === 0 && particles.length < 18) {
          particles.push(createWindLine());
        }
        // Subtle cloud
        drawCloud(W() * 0.4, H() * 0.35, 0.7, 0.2);

      } else if (type === 'rain') {
        // Dark cloud at top
        drawCloud(W() * 0.3, H() * 0.18, 0.9, 0.3);
        drawCloud(W() * 0.6, H() * 0.16, 0.8, 0.25);

        particles.forEach(p => {
          p.y += p.speed;
          p.x += p.wind;
          if (p.y > H() + 10) {
            p.y = -15;
            p.x = Math.random() * (W() + 30) - 15;
          }
          ctx.strokeStyle = `rgba(160,200,230,${p.alpha})`;
          ctx.lineWidth = p.thickness;
          ctx.lineCap = 'round';
          ctx.beginPath();
          ctx.moveTo(p.x, p.y);
          ctx.lineTo(p.x - p.wind * 0.4, p.y - p.length);
          ctx.stroke();

          // Splash at bottom
          if (p.y > H() * 0.88 && Math.random() < 0.3) {
            ctx.fillStyle = `rgba(160,200,230,${p.alpha * 0.3})`;
            ctx.beginPath();
            ctx.arc(p.x, p.y, 1.5, 0, Math.PI * 2);
            ctx.fill();
          }
        });
        if (frameCount % 2 === 0 && particles.length < 60) {
          particles.push(createRaindrop());
        }

      } else if (type === 'snow') {
        // Soft cloud at top
        drawCloud(W() * 0.35, H() * 0.16, 1.0, 0.35);
        drawCloud(W() * 0.6, H() * 0.14, 0.85, 0.28);

        particles.forEach(p => {
          p.wobble += p.wobbleSpeed;
          p.y += p.speedY;
          p.x += p.speedX + Math.sin(p.wobble) * 0.4;
          if (p.y > H() + 10) {
            p.y = -10;
            p.x = Math.random() * (W() + 20) - 10;
          }
          if (p.x < -10) p.x = W() + 10;
          if (p.x > W() + 10) p.x = -10;

          // Draw snowflake (small circle with glow)
          const grad = ctx.createRadialGradient(p.x, p.y, 0, p.x, p.y, p.size);
          grad.addColorStop(0, `rgba(255,255,255,${p.alpha})`);
          grad.addColorStop(1, `rgba(220,235,255,0)`);
          ctx.fillStyle = grad;
          ctx.beginPath();
          ctx.arc(p.x, p.y, p.size * 1.6, 0, Math.PI * 2);
          ctx.fill();

          ctx.fillStyle = `rgba(255,255,255,${p.alpha * 0.9})`;
          ctx.beginPath();
          ctx.arc(p.x, p.y, p.size * 0.6, 0, Math.PI * 2);
          ctx.fill();
        });
        if (frameCount % 3 === 0 && particles.length < 55) {
          particles.push(createSnowflake());
        }

        // Ground snow accumulation
        ctx.fillStyle = 'rgba(240,245,250,0.25)';
        ctx.beginPath();
        ctx.moveTo(0, H());
        for (let x = 0; x <= W(); x += 3) {
          ctx.lineTo(x, H() - 4 - Math.sin(x * 0.05 + frameCount * 0.002) * 3);
        }
        ctx.lineTo(W(), H());
        ctx.closePath();
        ctx.fill();
      }

      animId = requestAnimationFrame(animate);
    }

    animate();

    // Cleanup
    return () => {
      cancelAnimationFrame(animId);
      observer.disconnect();
    };
  }

  // Init all canvases after DOM ready
  const cleaners = [];
  setTimeout(() => {
    weatherData.forEach(data => {
      const clean = initCanvas(`canvas-${data.id}`, data.id);
      if (clean) cleaners.push(clean);
    });
  }, 100);

  // Cleanup on page unload
  window.addEventListener('beforeunload', () => cleaners.forEach(fn => fn()));

  // ── Keyboard navigation ────────────────────────────────
  document.addEventListener('keydown', (e) => {
    const cards = [...document.querySelectorAll('.weather-card')];
    const current = cards.findIndex(c => c.classList.contains('expanded'));
    if (e.key === 'ArrowRight' && current < cards.length - 1) {
      cards[current + 1].click();
      cards[current + 1].scrollIntoView({ behavior: 'smooth', block: 'nearest' });
    } else if (e.key === 'ArrowLeft' && current > 0) {
      cards[current - 1].click();
      cards[current - 1].scrollIntoView({ behavior: 'smooth', block: 'nearest' });
    }
  });
})();
</script>
</body>
</html>

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来源: linux.do查看原文